In December Mhairi Maxwell was at the TAG (Theoretical Archaeology Group) conference with two presentations on the recent work of the ACCORD (Archaeology Community Co-Production of Research Data) project.
Doug Rocks-Macqueen was on hand to record some of the presentations for Recording Archaeology – below you can see Mhairi presenting a talk as part of the “OK Computer? Digital Public Archaeologies in Practice” session:
The Accord crew were on the road again this week and travelled back to Castlemilk where we met with Kenny Hunter, who is the artist responsible for ‘King of the Castle, and – we can proudly boast- a GSA alumni! Since it was erected in 1999, the artwork has enjoyed a rich and varied life – sometimes a proud Rangers supporter and other days a committed Celtic fan!! This rascal is much loved by the local community, and was chosen by the local ‘How Old Are Yew’ history group to be modelled in 3D. You can find a work-in-progress PDF of our 3D model in the attachment.
Jean Devlin, a member of the ‘How Old Are Yew’ group did a wee bit of extra research and wrote on the Castlemilk History facebook page:
The King of the Castle has had a wee restoration done on him just recently …
After further research by the Castlemilk History Group today, we found out that this was the caption which was on the original coating at the foot of “The King of The Castle”… “Somewhere in the distance is my Future”… It was written by a member of the Castlemilk writer’s group at the time, of which Des Dillon was the writer in residence …
The ACCORD project is working with communities all across Scotland to co-produce 3D models of their heritage using digital technologies. We also have our own blog, here!
ACCORD makes its debut at the V&A!
We were thrilled to have our prints featured at the Digital Design Weekend at the Victoria and Albert Museum, in London from 20-21 September (an event organized as part of the London Design Festival). We are very proud of the work our community groups have achieved and delighted that their heritage has been brought to the world stage through participation in the Victoria and Albert museum’s fantastic weekend of digital culture celebrating co-design!
Natural beauty in breathtaking Camas nan Geall
This is the stunning stretch of coastline where we had the privilege to spend a beautiful August weekend working with the dedicated members of the Ardnamurchan Community Archaeology Group. For a closer look at this pristine slice of Scottish coast, take a virtual peek at Kilchoan Village http://kilchoan.blogspot.co.uk
We explored an 18th century burial aisle in the heart of Camas nan Geall. Check out the wonders of RTI (or Reflectance Transformation Imaging in full) and see how an eroded skull and cross bones on a headstone, supposedly belonging to a Campbell, takes shape, made together with the Ardnamurchan Community Archaeology Group.
The Scientific explanation/RTI for rocket scientists… RTI is a computational photographic method that captures a subject’s surface shape and colour and enables the interactive re-lighting of the subject from any direction. RTI also permits the mathematical enhancement of the subject’s surface shape and colour attributes….
The no-nonsense explanation/RTI for humans… basically, get a £4 shiny black snooker ball, a tripod, and a light… using the movement of the light across the surface of the object the light bounces off the ball and the clever software combines the images to produce these amazing illuminated results – Eureka!
The Rhynie Woman group bring the Pictish Craw Stane to digital life!
Manipulate the model yourself by downloading the PDF on our own ACCORD blog .
The Grimsay Wheelhouse, North Uist
In August 2014, ACCORD sallied forth to the Uists in the Outer Hebrides in order to immortalize in 3D this spectacular example of an Iron Age Wheelhouse dwelling. Together with the Access Archaeology community group, we first recorded the site with photos from the ground and the air using photogrammetry and then with a little help from Agisoft software we produced this awe-inspiring visualization!
And we didn’t just stop there … our next step was to bring the Grimsay Wheelhouse to life in the form of a 3D print – an exact 3D photogrammetric model of the Grimsay Wheelhouse replica to have and to hold!