Interested in learning a little more about what it takes to succeed in post-graduate research? Then have a look at How to Fail Your Research Degree.
Developed by Daisy Abbott, Research Developer and Lecturer at the School of Simulation and Visualisation, this light-hearted game encourages a reflective engagement with the various academic skills and activities necessary to undertake post-graduate research and the risks and pitfalls that can affect a research degree.
Released in 2017, it is particularly suitable for taught master’s and MRes students and is currently being used world wide. It can be equally useful for students in the first year of a PhD, or even final year undergraduates who are undertaking independent research projects. The game can also be used to (re)familiarise early career researchers to the process of managing a research project, and has been shown to be useful in introducing the terminology of research to novice researchers or those with English as an additional language.
The School of Simulation and Visualization is very excited to take part in the upcoming Visualising Medical Heritage and Innovation – Meet the Experts session being held all day on March 16th alongside our long time partners from the Glasgow Universty’s Anatomy Facility.
This will be a great opportunity to talk to the scientists and software developers working in this field, and see first hand some of the technology SimVis is currently using. We will also have some of our projects on hand, including our recent work with Haptic Motor Skills Training for Liver Biopsy Procedures, which combines cutting edge Virtual Reality and Haptic technologies, and an Interactive Educational Canine Anatomy explorer, which uses touch-table technology to allow you to explore the skeletal anatomy of man’s best friend – for a truly ‘hands on’ experience!
There will also be additional historical and cultural artifacts being presented from the Royal College of Physicians Heritage, which you can find out about from their Blog.
You need to register to attend this event due to limited capacity. More details here: https://www.glasgowsciencecentre.org/learn/education-experiences/british-science-week
The DDS, in collaboration with Birmingham Conservatoire’s Integra Lab, have completed work on their Transforming Transformation project – a new human-centred approach that allows musicians and sound designers to manipulate sound through a 3D virtual environment.
Funded by the Arts and Humanities Research Council, Transforming Transformation enables sound sources to be “touched”, “grabbed”, “dragged”, and “placed” within a 3D virtual environment. Through this system, a sound source’s real-world location corresponds to its spatial position within a virtual acoustic space that can be manipulated. In other words, if a sound designer wants a sound to appear to come from behind the listener, they just “pick it up” and “move it to the back” of the virtual space.
With the initial work on the project complete, the project team plans to continue to refine the virtual environment and address any key issues identified in the project, and we wish them continued success!