Category Archives: Postgraduate study

Announcement! Introducing part-time Masters

Updated 7th May 2015:

You may remember our post last week about how here at the¬†DDS we’ve been working on preparing part-time options on all of our Masters programmes and pathways.

The paperwork has progressed through several layers of approval and committee, and now we are very pleased to announce that it is official! We now offer part-time study for entry in September 2015.

The part-time option will be available for:
MDes Sound for the Moving Image
MSc Medical Visualisation and Human Anatomy (with Glasgow University)
MSc International Heritage Visualisation
MSc Serious Games Development*

We will be offering part-time on a day-release mode, with part-time students working alongside full-time students. Part-time students should expect to attend classes two days per week (with some flexibility where possible around work commitments) for the autumn and spring terms. The core-research skills class will be offered as a blended learning (part on-campus, part online) course during the summer between the two years of part-time study – we’ll be arranging a special delivery of the Academic Skills class just for part-time students for this.

We’ve had a number of enquiries for part-time study over the years, and we are excited¬†that this will allow a wider range of students the opportunity to study with us at The Glasgow School of Art.

For more information and how to apply click here.

*And while we are here… the paperwork is also in progress for a minor name change on the Serious Games masters – more on that in a following post!

Sur-FACE – A patient information app for facial surgery

Update: Yeshwanth published a paper based on the work detailed below. Details have been added to the bottom of the page.

For his MSc Dissertation, recent student Yeshwanth Pulijala worked with Prof. Ayoub of the Glasgow Dental Hospital on a patient information app, for patients considering orthognathic facial surgery. Orthognathic surgery is a procedure that involves dental, orthodontic and surgical treatments for the correction of facial deformities and the procedure can result a range of side effects with e.g. swelling or numbness that takes some time to settle.

Surface from yeshwanth pulijala on Vimeo.

The app is an excellent example of how medical visualisation can be applied to help patients as well as surgeons and doctors – and is a great practical example of the range of skills that are covered in the MSc In Medical Visualisation and Human Anatomy.

Yesh was recently highlighted in a student diary on the Medical Artist Resource blog, and you can see his full portfolio here

For more details on MSc in Medical Visualisation & Human Anatomy, click here. (Offered jointly by The Glasgow School of Art and The University of Glasgow, taught at the DDS & the Laboratory of Human Anatomy)

Update: This work was presented at the 2014 meeting of the Serious Games Development and Applications conference:

Yeshwanth Pulijala, Minhua Ma, 2014. “Sense: An Interactive Learning Application That Visualises the Nerve Supply of Face.” Serious Games Development and Applications, Lecture Notes in Computer Science, Vol.8778, 2014, pp 59-67

Uncovering the past with Hidden Heritage

MSc International Heritage Visualisation student Clara Molina-Sanchez explored the use of different photography based techniques for the digitization of gravestones.

Working with Hidden Heritage and local community volunteers, Clara was interested in particular in methods accessible at low cost to local community groups that would be strong enough to support the digitization of gravestone and yet be powerful and accurate enough to help uncover hidden detail and support long term archive and conservation projects.

Her results were little short of breath-taking – for example, some of the stones are very badly weathered leaving almost none of the original inscriptions visible to the eye. This can be a significant challenge for heritage groups trying to identify the individuals buried below. Stone 28 at BallyHennan is one of the more badly weathered stones:

Stone 28 at BallyHennan graveyard
Stone 28 at BallyHennan graveyard

Using a method known as RTI (one of two methods Clara used in her project), using around 100 photos and a few hours of additional computer processing significant parts of the inscription suddenly appear:

After performing RTI parts of the inscription on stone 28 are readable
RTI image of Stone 28 at BallyHennan

You can read more about the Hidden Heritage project here.

Applications for the MSc in Heritage Visualisation for entry in September 2014 are still open… more details here.

Masters courses starting in September 2014… last chance to apply!

With classes starting on September 22nd, there is still time to apply for masters study at the Digital Design Studio at The Glasgow School of Art.

All of our courses provide the opportunity for students to learn from and work with leading professionals in the respective field – with in house teams that work closely on research and development projects with the BBC, the NHS, international heritage bodies and major engineering firms.

You can read more about the courses (and find application details) by following the links below

MDes Sound for the Moving Image

MSc Medical Visualisation and Human Anatomy (taught with The Laboratory of Human Anatomy at The University of Glasgow)

MSc International Heritage Visualisation

MSc Serious Games Development (new for 2014)