Updated 7th May 2015:
You may remember our post last week about how here at the DDS we’ve been working on preparing part-time options on all of our Masters programmes and pathways.
The paperwork has progressed through several layers of approval and committee, and now we are very pleased to announce that it is official! We now offer part-time study for entry in September 2015.
The part-time option will be available for:
MDes Sound for the Moving Image
MSc Medical Visualisation and Human Anatomy (with Glasgow University)
MSc International Heritage Visualisation
MSc Serious Games Development*
We will be offering part-time on a day-release mode, with part-time students working alongside full-time students. Part-time students should expect to attend classes two days per week (with some flexibility where possible around work commitments) for the autumn and spring terms. The core-research skills class will be offered as a blended learning (part on-campus, part online) course during the summer between the two years of part-time study – we’ll be arranging a special delivery of the Academic Skills class just for part-time students for this.
We’ve had a number of enquiries for part-time study over the years, and we are excited that this will allow a wider range of students the opportunity to study with us at The Glasgow School of Art.
For more information and how to apply click here.
*And while we are here… the paperwork is also in progress for a minor name change on the Serious Games masters – more on that in a following post!
There are a number of places available for funded Masters study at the Digital Design Studio for study in 2015-16.
Interested applicants are encouraged to apply early to try to secure these places!
On all programmes there are a number of SFC (Scottish Funding Council) fee-waivers available – these cover the full costs of fees for Scottish (ordinarily resident in Scotland, not Scottish by birth!) and EU citizens. Additionally, there are a number of scholarships available – these vary, but mostly cover a portion of fees.
Notable this year are British Council supported GREAT scholarships which make a significant contribution to fees for students from India.
We currently still have limited funded places available on all of the Masters programmes:
You can learn more about the SFC funding here, and scholarships here.
Back in January, at CES, 3D Systems launched their new Touch haptic stylus and OpenHaptics Software Developer Kit.
The Touch enables designers and developers to experience a simple, sculptural process with force feedback, providing a physical connection with their digital creations.
The DDS developed the first game for the Touch – HapStack, a block stacking game which uses both the Oculus Rift VR headset and touch stylus to really put you in the game – where you see and feel the blocks as you pick and manipulate each one.
C|Net’s Sharon Profis tried out the Touch and HapStack at CES:
Read more from the official press release here, and you can get the OpenHaptics SDK from here.
At the DDS we are more focussed on the use of haptics for training and education – but with lower price devices available, it will be interesting to see what other applications take off in the coming months and years.