Working with Hidden Heritage and local community volunteers, Clara was interested in particular in methods accessible at low cost to local community groups that would be strong enough to support the digitization of gravestone and yet be powerful and accurate enough to help uncover hidden detail and support long term archive and conservation projects.
Her results were little short of breath-taking – for example, some of the stones are very badly weathered leaving almost none of the original inscriptions visible to the eye. This can be a significant challenge for heritage groups trying to identify the individuals buried below. Stone 28 at BallyHennan is one of the more badly weathered stones:
Using a method known as RTI (one of two methods Clara used in her project), using around 100 photos and a few hours of additional computer processing significant parts of the inscription suddenly appear:
With classes starting on September 22nd, there is still time to apply for masters study at the Digital Design Studio at The Glasgow School of Art.
All of our courses provide the opportunity for students to learn from and work with leading professionals in the respective field – with in house teams that work closely on research and development projects with the BBC, the NHS, international heritage bodies and major engineering firms.
You can read more about the courses (and find application details) by following the links below
Last term, students on the DDS’ MSc International Heritage Visualisation course worked as a team to scan the Blacader Aisle at Glasgow Cathedral (access arranged with thanks to Historic Scotland) and the surrounding area. 3D laser scanning (using a Leica C10) was performed over a few days, along with a lot of photography to try to obtain some high quality images for use for texture in the final visualisation.
Students then worked in smaller groups to produce visualisations – this video highlights part of one interactive visualisation running in Unity3D. As well as being able to view the Aisle from different viewpoints, users can also interact with the visualisation to learn more about the windows and the carvings above them.
The aisle (and cathedral) building is incredibly irregular. For example, each window is unique – while all have a similar shape, no two have the same dimensions. The skirt of the aisle likewise has many complex forms. By building this visualisation from data acquired with a 3D laser scanner, we are able to verify the detail to high degree of accuracy – which then has potential to allow models like this to find additional uses in conservation and preservation.
The School of Simulation and Visualisation (formerly Digital Design Studio)