The Glasgow School of Art is now accepting applications for the 2017/18 GSA Scholarships, and full details of the awards and the application process available on the GSA website.
Some of these scholarships are specifically for study at SimVis on our masters programmes in sound and visualisation – including international scholarships with awards of £2000 to support fees and living costs – and there are similar awards available for Scottish and EU students applying to the Postgraduate Welcome Scholarships.
Many thanks to local Post-Production specialists, Savalas, who have sponsored a new scholarship for students applying to our MDes Sound for the Moving Image. Savalas is Scotland’s largest audio-post facility, and was founded by 4 friends in 1998 on the back of a small bank loan and local authority grant that has become a well-established part of Scotland’s post-production community. Without the initial financial commitment and endorsement, it would have been virtually impossible for the company to secure premises and literally get out of the bedroom. Savalas hope that this Scholarship will provide a similar level of support and acknowledgment to the successful applicant.
All scholarships, including the Savalas award, are being advertised to all GSA applicants, and can be applied for till the deadline of Wednesday 31st May 2017.
Full details and application form online at the GSA website.
SimVis students Louise Dolan, Fraser Dougan (both MSc Serious Games & VR) and Sam Hollywood-Summer (MDes Sound for Moving Image) presented their Global Game Jam game “The Godyssey” at the Digital Cities Game Showcase last Wednesday (15/03/2017).
Glasgow Caledonian University, Creative Scotland and BAFTA Scotland welcomed creative professionals and students for a series of exciting panel debates looking at the state of the games industry in Scotland today. The talks and discussions at the event covered themes related to the state of play in The Scottish Game industry, Games, Art and Art at Play and Gender and Minorities representation in the Games industry. For more information on the event, visit Andrew Reid’s excellent summary of the day’s discussion.
Following on from Digital Cities- Games In Scotland, We Throw Switches and IGDA Scotland organised an evening reception showcase of Scottish-based games creators. The evening featured work created by talented teams and individuals across Scotland, including SimVis’ very own “The Godyssey” team, and presented participants with the opportunity to chat with board members from the Scottish chapter of the International Game Developers Association.
Both events were very successful and students thought it was interesting to get to hear from industry professionals with varying levels of experience in the games industry and to have them play their game. The feedback received was universally positive and a common response was for people to say how impressed they were that The Godyssey was created in a single weekend. Samuel Hollywood-Summers commented:
“To have the first game I have worked on be played by seasoned game developers and members of the public and to receive positive feedback was encouraging. The talks earlier in the day were also insightful and inspiring, and I am planning a trip to Nottingham to visit the National Video Game Arcade there, after hearing about it during Iain Simons’ talk”.