Full House at the GFF for SimVis

As previously mentioned, SimVis lecturers Ronan Beslin and Paul Wilson had the opportunity to present two guest lectures at this year’s Glasgow Film Festival: Life of a Foley Artist, and Anatomy of a Soundtrack. We are happy to report that both sessions were filled to capacity and were a huge success. Well done!

During Life of a Foley Artist, Simvis’ Paul Wilson and Ronan Breslin had a mock fight with live foley sound provided by Mark Daniels and Matt Collings. Photos by GFF photographer Martina Ciliento

Paul noted: “It was a great privilege to be invited as guests of the Glasgow Film Festival. Our revealing and humorous sonic deconstruction, accompanied in depth discussion of theory, historical and current practise, sparking a lively Q&A session in the presentation room and afterward in the lovely bar of the CCA. It was fabulous to be able to screen the latest outputs from our studios (‘Tam’ by Greenlight Creative) in which our hard working post-graduate students produced exciting Sound Design, Foley and Mixing: The film has been subsequently submitted to the Edinburgh Film Festival and The BBC are currently considering it for broadcast. Both evenings were ‘sold-out’ and we look forward to joining with or GFF colleagues in future years.”

 

SimVis goes Global (GameJam)

It was an exciting time for SimVis student and lecturers over weekend of the 21st of January, as staff and students took part in this year’s Global Game Jam (http://globalgamejam.org/). The weekend was an intensive 48 hours of game design, programming, artwork, and sound creation, with participants tasked to make a new game using the theme of ‘waves’.

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Escape from BottleTree Island

Split into two different teams, each was successful in creating something unique and interesting, with one of our teams being awarded audience choice for best game art at the event. To learn more about the game’s that were created, check out The Godyssey Game (http://globalgamejam.org/2017/games/godyssey) and Escape from Bottle Tree Island (http://globalgamejam.org/2017/games/escape-bottletree-island).

Team Godyssey (left), Team Escape from BottleTree Island (right)
Team Godyssey (left), Team Escape from BottleTree Island (right)

School of Simulation and Visualisation

Today our Digital Design Studio has been renamed to the School of Simulation and Visualisation (‘SimVis’) making us the fourth school at The Glasgow School of Art.

This shows GSA’s commitment to us and recognition of our evolving academic activity and growing portfolio of both postgraduate and future undergraduate teaching.

SimVis will continue to push the boundaries of simulation and visualisation through our commercial, research and academic activities.

Apply now for Masters Study in Games & VR, Sound, Heritage, Medical Vis

Apply now for final places on Masters study at GSA’s Digital Design Studio.

We currently still have a small number of places available on our Masters programmes for study starting this September:

More on how to apply on the GSA website.

Enquiries to a.mcallister@gsa.ac.uk

 

3D Fundamentals – A Short Course

DDS will be running a short course in 3D modelling fundamentals in 3DS Max, August 16-18

A three day intensive training course on the fundamentals of 3D Studio Max taught at theprestigious Digital Design School at The Glasgow School of Art.

The program will concentrate on the basics of modelling, texturing, lighting and rendering by way of practical hands on experience, supported by a number of short presentations.

By the end of the 3 day program, delegates will have a solid foundation and be confident in basic 3D modelling, texturing and rendering enabling them to further develop areas of their own interest.

Who should attend?

This course is designed for people who would like to learn and understand the basic principles of 3d Modelling within 3D Studio Max.

The course is suitable for:-

  • Complete beginners looking to become modellers;
  • Self-taught modellers who wish to consolidate skills to industry standards;
  • 3D modellers looking to expand into 3D Studio max from other programs.
  • Professionals involved in working with 3D modellers;
  • Professionals involved in the commissioning of 3D visualisation projects.

Sign up here: https://www.eventbrite.co.uk/e/3d-studio-max-3-day-fundamentals-programme-tickets-26662060942

(Picture credit: David Trenholme, DDS student 2015-16)

GSA and the DDS at XpoNorth

A very belated post!

The Glasgow School of Art and Digital Design Studio had lots to show off this year for XPoNorth in Inverness, participating in several panels and and hosting an evening of drinks with friends and colleagues.

Some of this year’s best work was on display, including heritage, serious games, and medical projects from the student body, as well as additional projects by the Design students at the nearby Forres campus. The evening was capped off with a great slide presentation and fashion show displaying some recent pieces from GSA Textile Design students . All in all, a great event.

You can see videos and photos from the event here: https://xponorth.co.uk/ 

Sound Advice

The DDS’s own Ronan Breslin, programmer leader for the MDes in Sound for moving Image,  had an opportunity to offer his insights into running a recording studio at one of the Audio Engineering Societies recent meetings. Answering questions on how the industry of sound engineering has changed with advancing technology, and how to complete in a market where home recording can be done on portable laptops.

Details about the event (and further upcoming events) can be found here.

RonanAES02

“The event was very well attended by a very enthusiastic group of sound production students and AES members. The attendees enthusiasm was evident via their well-considered questions and discussions at the social event afterwards. It was a privilege to share a platform with eminent musician/engineers Paul McGeechan and Brian McNeil. Thanks to the AES for having me.” – Ronan Breslin

A New Way to Manipulate Sound: Transforming Transformation

The DDS, in collaboration with Birmingham Conservatoire’s Integra Lab, have completed work on their Transforming Transformation project – a new human-centred approach that allows musicians and sound designers to manipulate sound through a 3D virtual environment.

Funded by the Arts and Humanities Research Council, Transforming Transformation enables sound sources to be “touched”, “grabbed”, “dragged”, and “placed” within a 3D virtual environment. Through this system, a sound source’s real-world location corresponds to its spatial position within a virtual acoustic space that can be manipulated. In other words, if a sound designer wants a sound to appear to come from behind the listener, they just “pick it up” and “move it to the back” of the virtual space.

With the initial work on the project complete, the project team plans to continue to refine the virtual environment and address any key issues identified in the project, and we wish them continued success!

More information on the  development  of Transforming Transformation can be found here, and you can also read about the projects published results here.

Another BAFTA New Talent Win!

We would like to congratulate Sound for Moving Image student Kevin Murray, who has won a The British Academy of Film and Television Arts (BAFTA)  Scotland New Talent Award for his short film “Paperclip”.  Well done!

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I didn’t even entertain the idea of getting nominated, never mind winning, and as such had absolutely no prep; even in my head, for an acceptance speech.

As I still didn’t believe I had a chance of winning once I had been nominated, I fully intended to have a nice time being at the awards and drinking all the free booze. It’s only good fortune and my friend Colin (Who did the camera work for paperclip) being incredibly late, that I wasn’t completely smashed on free wine before things even began.

Upon winning, I went proper giddy, as is evident from the official BAFTA photo of all the winners doing there best to look regal and winnery, and me laughing like a maniac beside my pal Danny Boyle.

You can see Kevin’s film here.

Details about the BAFTA Scotland awards for new talent can be found at: http://www.bafta.org/scotland/awards/new-talent.